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	<title>http://mrbichel.com &#187; virtual moves</title>
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	<description>Johan Bichel Lindegaards personal webspace</description>
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		<title>Virtual Moves (is) Open Source</title>
		<link>http://mrbichel.com/2008/03/virtual-moves-is-open-source/</link>
		<comments>http://mrbichel.com/2008/03/virtual-moves-is-open-source/#comments</comments>
		<pubDate>Mon, 03 Mar 2008 21:00:41 +0000</pubDate>
		<dc:creator>Johan</dc:creator>
				<category><![CDATA[Open Source]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[tagging art]]></category>
		<category><![CDATA[virtual moves]]></category>

		<guid isPermaLink="false">http://accidentdesigns.com/2008/03/03/virtual-moves-is-open-source/</guid>
		<description><![CDATA[This friday we had the last reception on the Danish National Gallery where the final two artworks were launched. I have spend some time organizing and refining the scripts which i have developed for the installations in Second Life. Jacob Sikker Remin submitted his work in Arduino and Processing for memory SLot. I have encouraged [...]]]></description>
			<content:encoded><![CDATA[<p>This friday we had the last reception on the Danish National Gallery where the final two artworks were launched. I have spend some time organizing and refining the scripts which i have developed for the installations in Second Life. <a href="http://campingsex.org/portfolio/" title="Jacob Sikker Remin">Jacob Sikker Remin</a> submitted his work in <a href="http://www.arduino.cc/" title="Arduino">Arduino</a> and <a href="http://processing.org/" title="Processing">Processing</a> for memory SLot. I have encouraged all of the artists to submit there own work as well.
<span id="more-68"></span></p>

<h3>memory SLot</h3>

<p>The source code for memory SLot serves as a great example on establishing communication from Second Life to a microcontroller through <abbr title="Linden Scripting Language">LSL</abbr>, <abbr title="Hypertext Preprocessor">PHP</abbr>, Processing and Arduino. In memory SLot we use this connection to switch on and off two light bulbs from Second Life. The source code can also teach you about physics, media streaming, particles, sound and more within <abbr title="Second Life">SL</abbr>.
<a href="http://wiki.accidentdesigns.com/index.php/Memory_Slot" title="memory SLot source code">View now!</a></p>

<h3>Keep in touch</h3>

<p>In Keep in Touch we use the physics engine of <abbr title="Second Life">SL</abbr> to make independent objects follow avatars around. The Source can among other things give an insight on how to utilize sensors, rez objects, use media streaming, and establish dynamic communications between objects.
<a href="http://wiki.accidentdesigns.com/index.php/Keep_In_Touch" title="Keep in touch source code">View now!</a></p>

<h3>Learn</h3>

<p>I hope you can use the code somehow. And i would love to hear, if you have utilized it for something interesting. If you would like to look into other assets as textures, primitives, etc. &#8211; Just ask!</p>
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		<title>Virtual Moves</title>
		<link>http://mrbichel.com/2008/01/virtual-moves-2/</link>
		<comments>http://mrbichel.com/2008/01/virtual-moves-2/#comments</comments>
		<pubDate>Mon, 14 Jan 2008 20:47:00 +0000</pubDate>
		<dc:creator>Johan</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[tagging art]]></category>
		<category><![CDATA[virtual moves]]></category>

		<guid isPermaLink="false">http://accidentdesigns.com/2008/01/14/virtual-moves-2/</guid>
		<description><![CDATA[Through the past few weeks i have been occupied with the implementation of VIRTUAL MOVES in Second Life. An experimental art project by Tagging Art investigating the virtual universe and its uses as a platform for education, art, and culture. Some of the works will take on physical form in the u.l.k. exhibition rooms at [...]]]></description>
			<content:encoded><![CDATA[<p>Through the past few weeks i have been occupied with the implementation of VIRTUAL MOVES in Second Life. An experimental art project by <a href="http://taggingart.org" title="taggingart.org">Tagging Art</a> investigating the virtual universe and its uses as a platform for education, art, and culture. Some of the works will take on physical form in the <abbr title="Youths Art Lab">u.l.k.</abbr> exhibition rooms at the Danish National Gallery. But the artworks primarily exist in Second Life. If you can&#8217;t make it to Copenhagen, do <a href="http://slurl.com/secondlife/The%20Raft/48/95/24/?img=http%3A//www.taggingart.org/files/images/taggingsmall.png&#038;title=Virtual%20Moves&#038;u=8cc42988d80240271a6ca88e2489f082" title="Visit Virtual Moves!">come by as your avatar!</a><br />
<h3> Learn more:</h3>
<ul>
<li><a href="http://www.smk.dk/virtualmoves" title="Virtual Moves at the Danish National Gallery">Virtual Moves at the National Gallery</a></li>
<li><a href="http://taggingart.org" title="taggingart.org">Follow the project on taggingart.org</a></li>
<li><a href="http://slurl.com/secondlife/The%20Raft/48/95/24/?img=http%3A//www.taggingart.org/files/images/taggingsmall.png&#038;title=Virtual%20Moves&#038;u=8cc42988d80240271a6ca88e2489f082" title="Teleport to Virtual Moves at The Raft!">Teleport to on grid location!</a></li>
</ul>
</p>
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